Skirmish rules @ The Grange

Site Rules and General Information

Timings

Unless otherwise stated all players should be on site and ready for the safety briefing which takes place at 9.30am.
Game play starts at 10am.
You must have registered and have had your equipment chronoed before the briefing starts.

General Site Rules

*We would be grateful if you would please leave the site as you find it. Bins are provided for you in the safe zone, and we would be grateful if you would please use them.

*The boundaries of the game zone must not be exceeded. The game zone will be clearly identified at thebeginning of a game.

*All in-game vehicles can only be driven by a Marshall

*No pyros are to be used without the permission of the event organiser

*All weapons must have their magazines removed and chambers emptied in the out of game areas or when instructed to do so by a Marshall

*No fire must be directed towards out of game areas

*In the event of a fire, please make your way to the fire Assembly point at the safe

*A full in-depth safety briefing will be given at the start of each day. All Participants are required to attend this briefing.

Sin Bin Policy

Anyone found breaking any of the game or site rules will be removed from the game for 5 minutes and if this behaviour continues they will be asked to leave the site.

We take the safety of our players very seriously and as such serious breaches of safety, & serious breaches of the rules WILL lead to offending party being banned from our sites.

Site FPS Limits

All Weapons will be chronoed,
Pistols, shotguns, assault rifles and support weapons have a MAXIMUM limit of 350fps – with a zero tolerance policy enforced.
Electric snipers have a MAXIMUM limit of 370fps with a 20m engagement range and NO TRIGGER FANNING
Gas & Spring snipers have a MAXIMUM limit of 500fps with a 20m engagement range.

Goggles / Attire

•Goggles must be worn at all times when outside of the Safe Zone!
•Unless a Ref calls an area SAFE. DO NOT TAKE THEM OFF DURING A GAME for any reason!
•If your goggles fall off or are damaged, place your hands over your eyes and call MAN DOWN, a Ref will come to your aid.
•We strongly recommend full-face mask, as you will get shot in the face. As an over 18 if you choose NOT to wear a full face mask you accept you are putting yourself in harms way.
ALL Under 18 players MUST wear a full face mask. There are no exceptions. We also strongly suggest full head protection.
•Sturdy boots should be worn on site.
•Please take into consideration the environment in which you are playing and dress appropriately for the site and the weather.

Safe Zone and GOING SAFE!

•All guns must have their clips removed and have no bbs in the firing chamber, turn the gun upside down and fire a few single shots.
•All guns must be on safety, if your rifle doesn’t have a safety the battery must be disconnected.

Site safety / etiquette

•When entering buildings take care, as the floors may be slippery.
•Do not climb on the buildings and be mindful when scrambling over rubble piles.
•The Woodland and scrubland areas have been allowed to go wild so mind your footing and low branches
•Drinking of alcohol during game time is not allowed and this rule will be strictly enforced.
•If any marshal or other site official believes a participant to be incapacitated due to the effects or after effects of alcohol or any other substance we reserve the right to remove that participant immediately from the game.
•Excessive / abusive language will not be tolerated.

Out of bounds areas

•Any BUILDINGS OR AREAS that have been hazard taped, or had the doorways blocked up must not be entered!
•Please keep inside of the Game Zone Boundry.

Fire Points

•In case of uncontrolled fire, all persons must make their way to the Fire Assembly Points.

Gun safety

•Close quarters game areas should be considered as single shot only zones, if you are within 10m of an opponent or have less than 10m visibility to a location where an opponent could be you should change your gun to single fire.
•At point blank range a single shot is sufficient.
•Guns must NOT be fired for more than a 3 second burst to prevent overkill.
•No blind firing, be sure you have a target to shot at.
•When entering buildings, guns should be lowered to prevent headshots
•Surrender call! At point blank range you may use the ‘Surrender’ call to reduce the chance of injury, the caller’s gun must be fully operational. 5m or less. This is a gentlemen’s call, NOT a rule.

First aid

•First aid points are, The Safe Zone. All Marshalls also carry basic first Aid Kits.

Respawns

•Dead players should make their way to a live team mate or re-spawn point and take a loud, slow 10 second count to become live again.
•The re-spawn must be stationery and the dead player must place one hand on the shoulder of the live player or one hand on the re-spawn point during the ten second count
•Do not respawn in the middle of a firefight!

Getting Hit

•When shot, a clear call of ‘HIT’ should be made and the player is considered out of game.
•When hit the player must place their hand in the air to show they are not live.
•A hit is anywhere on the body or the gun.
•A solid ricochet should also be taken as a hit.
•Dead players ‘DO NOT TALK’
If you have been hit, immediately get yourself out of the line of fire. The onus is upon YOU to get out of the line of fire NOT your opponent to miss you while firing at your live team mates.

Pyrotechnics

•All Pyro’s must be approved by the Marshalls
•No homemade pyro!
ANY heavy cased pyro must be under arm rolled or dropped ONLY!
•BB claymores and powder Mines must not be set up to hit above 3ft!
•Pyro’s must not be thrown at a live target.
•Any explosive mines/tripwires must have the explosive facing away from the trigger (wire for example)
•You must be able to see the area you are throwing the pyro, no blind throwing over buildings or into scrubland bushes
•Pyros clear a whole small room
•Pyros have a 5m radius outside or in large rooms – soft cover has no effect
•If you set off a mine or claymore, then it counts as a hit.

Knife Kill

•Must be a rubber Knife,
•Tap in the back ONLY (no strike or stabbing)

Under 18’s

•Must wear full face masks
•Cannot use Pyros of any kind
•Minimum age 11, if accompanied by a legal guardian who is participating in the game, or 14 with signed parental consent if unaccompanied.

Verbal CALLS

•‘GAME OVER’The whistle has been blown three times, GO SAFE!
•‘MAN DOWN’ Game play must stop and all players are to stay where they are until one blast of the whistle starts the game again or Refs calls the game to a close, anyone can call “Man Down”, followed by the problem.

WHISTLE BLOWS

•1 – Start the game.
•2 – Warning – Lets you know if you’re breaking any of the site or game rules.
•3 – Game over/stop game

Honour

Airsoft is a game of TRUST, we do NOT allow shooting to Yield or cheating, if your hit first take it. This will raise the level of game play in the field.

THE REFS WORD IN ALL MATTERS IS ALWAYS FINAL!!!